Game updates
Everything that has changed in Splat Radius, newest first.
0.0.15 20 Oct, 2026
Tank shots have more punch: the barrel snaps back and the tank rocks.
Tanks move on their suspension making movement look less robotic.
Tank tracks throw up dust when driving.
0.0.14 20 Oct, 2026
A new Tanks map: Lake Valley.
Tanks can now knock things over like fences, trees, or lamp posts.
Trees come in several shapes, so a row of them no longer looks like one tree copied.
Tanks slide along rocks and steep slopes instead of stopping dead, and no longer get stuck under overhanging rocks.
Tree trunks cast shadows.
Maps draw faster, which helps on slower computers.
In solo Soldiers, the points you score now show in the kill feed.
0.0.13 17 Oct, 2026
Choose a tank aiming style, or bind zoom, target lock and free look to your own keys and mouse buttons. Zoom can be held or toggled.
Clearer tank settings, with grouped options, compact key bindings and an expandable list of controls.
0.0.12 16 Oct, 2026
A 10-second countdown before every online match, so everyone starts together. Team Match players who join during it come straight in instead of waiting for the next round.
Better positions for destroyers on Farmland.
Destroyers hit a little harder.
0.0.11 16 Oct, 2026
Online, tank shells now hit what you saw: aim at a moving tank and you hit it, without having to guess how far to lead.
Bot tanks come to help a teammate that is attacked up close: mediums join the fight, and lights keep the attacker spotted.
The kill feed now shows which team made the kill.
0.0.10 15 Oct, 2026
Right click to lock or release your target.
A free look mode: hold right click and move the mouse to look around without moving your tank.
The light tank is a little faster and climbs a little better in online matches.
0.0.9 15 Oct, 2026
Online leaderboards for Tanks and Soldiers. Sign in, finish online matches, and climb the board with your average over your last 20 matches.
Spot damage: in tank matches, the damage your team deals to an enemy you spotted now counts for you, and shows on the scoreboard.
A setting to steer like a car when reversing a tank, so left swings the back of the tank left.
The settings screen has a tab for the game you are playing, with its own settings and controls.
A revamped account page.
Desert Village is now five against five in solo Tank Team Match.
0.0.8 14 Oct, 2026
The kill feed tells you when someone joins or leaves an online match.
Bot tanks pick better spots to hold: tucked in behind small cover, or inside a bush.
Firing gives your position away for a little longer.
0.0.7 14 Oct, 2026
A kill feed in tank matches, both online and solo.
Bots have proper names now.
Online matches warn you when your connection is poor.
Bot tank destroyers now look for bushes to hide in while they hold their position.
Up to seven health crates on the map at once in tank deathmatch.
Picking up a health crate shows a whole number instead of a long decimal.
0.0.6 13 Oct, 2026
Tank Team Match online: 5v5, with bots filling any empty seats. Pick your side and your tank before you deploy, and once you are knocked out, watch a teammate until the next match.
Health crates in online tank deathmatch. Drive over a green cross to repair 30% of your tank.
Tank servers move on to the next map after every match.
Ping on the tank scoreboards, so you can see whose connection is struggling.
The light tank hits a little harder, splashes wider and climbs faster in online deathmatch.
Your tank no longer twitches on steep slopes in online matches.
0.0.5 9 Oct, 2026
Deathmatch on a game server. Pick a server from the list, see how many people are already in it before you join, and fight up to eight players at once—with a kill feed, a scoreboard on Tab and footsteps you can hear coming.
Tank matches online. Take a tank out against other people instead of bots.
0.0.4 6 Oct, 2026
Tanks. Take command of one in Tank Team Match and fight alongside allied tanks against a red team—drive, turn the turret, raise the gun and send shells across the map.
Desert Village, a new map built for the tanks: a walled village of houses around a tower square, with open sand and rolling hills on both flanks.
Hills and plateaus. The ground rises and falls now, and a tank climbs it, tilts on it and loses speed going up.
Pick an upgrade every two waves: tougher, harder-hitting, or faster to reload. They stack for the rest of the run.
A new boss on level 5—the Burner, a flamethrower operator who follows you indoors and leaves the floor alight behind him.
The Tank Commander raises and lowers its gun now, so a rooftop is no longer a safe place to stand—and it will shell the cover you are hiding behind.
Improved map loading and main menu UX.
0.0.3 1 Oct, 2026
Meet the Tank Commander on level 10—a tank boss that hunts you down with explosive shells while its soldier fires from the turret.
Expanded Swimming Pool with an outdoor parking area, parked cars, trees, and additional scenery.
Improved anti-aliasing to smooth small details and jagged edges.
0.0.2 29 Sep, 2026
New game mode: Team Deathmatch (4v4). While playable, this is WIP as we work to improve how smart bots are.
The M1 Garand, a semi-automatic rifle: one heavy round a pull, eight to the clip, and a ping when it runs empty. Find it on the loadout screen.
0.0.1 28 Sep, 2026
The first release of the game!